Sports Industry, Teams, Leagues & Recreation Market Research


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Sports Industry OVERVIEW

  The sports business means many different things to different people.
    This is a truly global industry, and sports stir up deep passion within spectators and players alike in countries around the world.
    To one person, sports are a venue for gambling; to another, they are a mode of personal recreation and fitness, be it skiing, cycling, running or playing tennis.
    To business people, sports provide a lucrative and continually growing marketplace worthy of immense investment.
    To athletes, sports may lead to high levels of personal achievement, and to professionals, sports can bring fame and fortune.
     To facilities developers and local governments, sports are a way to build revenue from tourists and local fans.
    Sports are deeply ingrained in education, from elementary through university levels.
    Perhaps we cannot state with confidence that sports enrich the lives of all of us, but they certainly entertain a huge swath of the world’s population.
    In addition to economic impact, the largest single effect that sports create is that of gripping entertainment: hundreds of millions of fans around the globe follow sports daily, whether via radio, television, printed publications, online or in person, as spectators or participants. Sports are big business.
    Combined, the “Big 4” leagues in America, the National Football League (NFL), National Basketball Association (NBA), the National Hockey League (NHL) and Major League Baseball (MLB), bring in about $26 billion


Industry Overview Video


  • -24 Hour Fitness

  • -Cabela's Inc

  • -Disney/Media Networks

  • -Motorsports Authentics LLC

  • -American Golf Corp

  • -Bowlmor AMF Corp

  • -Anschutz Entertainment Group Inc

  • -Time Warner Inc

  • -Aramark

  • -Warnaco Swimwear Inc

See All

Industry Statistics

  • Selected U.S. Sports Industry Revenues: 2008-2014
  • Sports Industry, Estimated Sources of Revenue & Expenses, U.S.: 2009-2013
  • U.S. Spectator Sports, Performing Arts & Related Industries, Breakdown of Expenses: 2008-2013
  • Estimated Annual Sporting Goods Stores Retail Sales, Inventories & Purchases: 2005-2013
  • Estimated Monthly Sporting Goods Stores Retail Sales: 1992-April 2014
  • Exports of Sporting & Athletic Equipment, U.S.: 2009-Q1 2015
  • Imports of Sporting & Athletic Equipment, U.S.: 2008-Q1 2014
  • Overview of the Media Contracts of the Four Big Sports
  • Sports Industry Employment by Business Type, U.S.: 2010-2014

Top Companies Profiled

The following is a partial listing for this industry. As a subscriber, you will have access to the leading companies and top growth companies. This includes publicly-held, private, subsidiary and joint venture companies, on a global basis as well as in the U.S.

  • 24 Hour Fitness
  • Cabela's Inc
  • Disney/Media Networks
  • Motorsports Authentics LLC
  • American Golf Corp
  • Bowlmor AMF Corp
  • Anschutz Entertainment Group Inc
  • Time Warner Inc
  • Aramark
  • Warnaco Swimwear Inc

Industry Trends Analyzed Include:

  • NFL (National Football League): The Biggest Money in U.S. Sports
  • Broadcasting Fees, Digital Access and Investment Savvy Boost MLB (Major League Baseball)
  • NBA (National Basketball Association) Regroups Under New Contract
  • NHL (National Hockey League) Team Differences Result in Financial Haves and Have-Nots
  • NASCAR’s Best Teams Require Massive Investment
  • Television Rights Contracts Bring in Lucrative Revenues for Major Sports Leagues
  • Soccer (Football) Leagues in the U.S. and Europe Reap Significant Revenues and Sponsorships
  • NCAA College Sports Are Big Revenue Earners
  • PGA (Professional Golf Association) Tournaments Grow in International Markets/Golf Returns to the Olympics
  • Fantasy Sports Post Growth, Creating $3.6 Billion in Revenue Online
  • eSports: Electronic Games Become Spectator Sports
  • Sports Equipment Manufacturers Offer the Latest High-Tech Advantages
  • Wearable Sensors Track Exercise Data/Apparel and Shoe Manufacturers Adopt Technologies
  • Lacrosse Is Among the Fastest-Growing Team Sports in America
  • Sports Agents Become Indispensable/Sports Marketing Booms in China
  • New Video Game Console Technologies and Features Boost Sales
  • Virtual Reality and 3-D Games Open New Opportunities/Immersion Games to Grow
  • Gym Memberships Continue to Rise
  • Hiking, Walking and Running-The Least Expensive Sports Draw the Most Participants
  • Bicycle Sharing Grows in Major Cities, But Financial Outlook Is Poor
  • Aging Baby Boomers Will Cause Significant Changes in the Leisure Sector, Including Sports and Activity-Based Travel
  • Athletic Footwear Sales Soar/Athletic Shoe Industry Draws Endorsements from Top Athletes
  • The Vast Majority of Shoes Sold in the U.S. Are Made Elsewhere
  • Flyknit May Revolutionize Manufacture of Shoes
  • Exercise Apparel Sales Rise/ Athleisure Clothing Sales Soar
  • Nanotechnology Has a Growing Role in Sports Equipment
  • High-Tech, Nanotech and Smart Fabrics Proliferate

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