Virtual Reality and 3-D Games Open New Opportunities/Immersion Games to Grow, Business and Industry Trends Analysis

One of the most closely watched developments in the technology sector, especially in electronic games, is virtual reality, or “VR.”  Analysts at TrendForce reported global shipments of VR devices reached 3.7 million units in 2017, and expected shipments to rise to 5 million in 2018.  Sony was the top producer in 2017, shipping 1.7 million units, followed by Oculus with 700,000, HTC with 500,000 and Microsoft with 300,000.  SuperData Research reported VR revenue from consumer software and services combined with hardware reached $1.8 billion in 2016, and rose to $3.7 billion in 2017.  By 2020, revenue is expected to reach…

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