Introduction to the Entertainment & Media Industry, Business and Industry Trends Analysis

The Coronavirus pandemic created very diverse results within the entertainment and publishing industry—depending on the services and products offered.  It had a devastating effect on those sectors that require in-person attendance (such as theaters, theme parks and live events).  At the same time, it caused remote viewing/streaming of entertainment and content of all types to soar (including electronic games, movies and video of all types). In recent years, entertainment, media and publishing have digitized, evolving into a highly dynamic industry, interconnected by global digital platforms in a manner that few people could even have conceived of a few decades ago. …

A Representative List of Organizations that Have Used our Research and Products: