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Sports Industry Market Research

Sports Industry:

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Introduction to the Sports Industry

The sports business means many different things to different people. This is a truly global industry, and sports stir up deep passion within spectators and players alike in countries around the world. To one person, sports are a venue for gambling; to another, they are a mode of personal recreation and fitness, be it skiing, cycling, running or playing tennis. To business people, sports provide a lucrative and continually growing marketplace worthy of immense investments. To athletes, sports may lead to high levels of personal achievement, and to professionals, sports can bring fame and fortune. To facilities developers and local governments, sports are a way to build revenue from tourists and local fans. Sports are deeply ingrained in education, from elementary through university levels. Perhaps we cannot state with confidence that sports enrich the lives of all of us, but they certainly entertain a huge swath of the world’s population. In addition to economic impact, the largest single effect that sports create is that of gripping entertainment: hundreds of millions of fans around the globe follow sports daily, whether via radio, television, printed publications, online or in person, as spectators or participants.

Sports are big business. Combined, the “Big 4” leagues in America, the National Football League (NFL), National Basketball Association (NBA), the National Hockey League (NHL) and Major League Baseball (MLB) bring in about $23 billion in revenue during a typical year, but that’s just the tip of the iceberg. U.S. sporting equipment sales at retail sporting goods stores are roughly $40 billion yearly, according to U.S. government figures. A reasonable estimate of the total U.S. sports market would be $400 to $425 billion yearly. However, the sports industry is so complex, including ticket sales, licensed products, sports video games, collectibles, sporting goods, sports-related advertising, endorsement income, stadium naming fees and facilities income, that it’s difficult to put an all-encompassing figure on annual revenue. When researching numbers in the sports industry, be prepared for apparent contradictions. For example, the NFL receives vastly more money each year for TV and cable broadcast rights than MLB, despite the fact that MLB teams play about 10 times more games each year than NFL teams.

When the astonishing variety of sports-related sectors are considered, a significant portion of the workforce in developed nations such as the U.S., U.K., Australia and Japan rely on the sports industry for their livelihoods. Official U.S. Bureau of Labor Statistics figures as of May 2010 found that there were 12,660 professional American athletes plus 184,280 coaches and scouts, along with 15,250 umpires, referees and officials. Meanwhile, the data showed that 484,200 Americans work in fitness centers, 36,600 work in snow skiing facilities, 68,000 work in bowling centers and 340,500 work at country clubs or golf courses. In total, approximately 1.5 million Americans work directly in amusement, gambling and recreation sectors. Another 44,100 work in wholesale trade of sporting goods, and 235,300 work in retail sporting goods stores.

While it may not seem like it to the casual observer, the sports sector is constantly evolving in terms of personal tastes, popular games and technologies. For example, the decades-old Indy 500 has been eclipsed by NASCAR in many ways. In fact, the personality and popularity of a top athlete can have a tremendous impact on the current popularity of a particular sport—seven-time Tour de France winner Lance Armstrong being a superb example with his extremely positive impact on cycling.

Research from the Sporting Goods Manufacturers Association (SGMA) indicates that tastes in individual sports, exercise and recreation are continually evolving in America. Participation in fitness classes like Zumba and yoga is growing. Tennis has enjoyed a strong comeback (up 43% from 2000-09). The fact that tennis is among the least costly sports in which one can participate, combined with the fact one can usually get to a tennis court without a long, gasoline-guzzling drive in an automobile, could easily push tennis to greater popularity in today’s tepid economy and high gas prices. Partly due to the same reasons, the SGMA reports that running and walking are extremely popular (with the number of runners up by nearly 13% in 2010). Almost 50 million Americans are joggers or serious runners.

Which brings up the entire problem of gasoline prices in recreation and sports: clearly, expensive gasoline significantly dampens the popularity of motor boats, RVs and anything else that has a large engine. High gasoline prices and a slow economy can lead to reduced sales of motorized recreation equipment, except in cases where that equipment is known for high energy efficiency. Sailing anyone?

Meanwhile, the number of people playing golf in America has been dropping, although audiences for televised golf events remain very large.  Then there’s the fact that large audiences have been watching high-stakes poker tournaments on television recently. Does that qualify as sports broadcasting? It’s certainly a game. Moreover, thanks to the Internet, fantasy sports teams and online betting on sports events are soaring.

Amateur participation in the team sports of lacrosse, volleyball and rugby is extremely high. SGMA reports 33% growth in core participants in lacrosse during 2010.

One of the strongest, long-term growth trends in all of the recreation business is in fitness-related activities. In the U.S. alone, health clubs boasted more than 50 million members in 2010, a 10.8% growth over the previous year, according to the International Health, Racquet & Sportsclub Association (IHRSA). America’s 29,890 health clubs enjoyed revenues of $20.3 billion. Members visited their clubs an average of 97.5 days each during 2010.
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Video Introduction to Sports Industry
Complete list of market research data provided by Plunkett Research, Ltd. for the Sports Industry
  • NFL: The Biggest Money in U.S. Sports
  • Revenue Sharing Boosts Major League Baseball
  • NBA Team Values Fall/Lockout Threatened 2011-12 Season
  • NHL Team Differences Result in Financial Haves and Have-Nots
  • NASCAR Revenues Face Challenges/Best Teams Require Massive Investment
  • Television Rights Contracts Bring in Lucrative Revenues for Major Leagues
  • World Soccer Faces Trouble Due to Lack of Parity/MLS Holds Its Own
  • NCAA Sports Are Big Revenue Earners
  • PGA Golf Tournaments Grow in International Markets/Golf Returns to the Olympics
  • Fantasy Sports Post Growth, Creating $1 Billion in Revenue Online
  • Equipment Manufacturers Scramble to Offer the Latest High-Tech Advantages
  • Lacrosse May Be the Fastest-Growing Team Sport in America
  • Sports Agents Become Indispensable/Sports Marketing Booms in China
  • New Platforms Revolutionize Electronic Games/Microsoft’s New Kinect Raises the Standard
  • Online Play/Social Gaming on the Rise
  • 3-D Games Open New Opportunities/Some Safety Concerns Arise
  • Bowling Looms Large/The Least Expensive Sports and Recreation Activities Draw the Most Participants
  • Aging Baby Boomers Will Cause Significant Changes in the Leisure Sector, Including Sports and Activity-Based Travel
  • Athletic Footwear Draws Big Names from Athletes to Designers
  • The Vast Majority of Shoes Sold in the U.S. Are Made Elsewhere
  • Exercise Apparel Sales Rise Slightly
  • Nanotechnology Has a Growing Role in Sports Equipment
  • High-Tech, Nanotech and Smart Fabrics Proliferate
  • Complete list of statistics data provided by Plunkett Research, Ltd. for the Sports Industry
  • Sports Industry Overview

  • Selected U.S. Sports Industry Revenues: 2003-2009
  • Sports Industry Expenses & Sources of Revenue, U.S.: 2006-2009
  • U.S. Spectator Sports, Performing Arts & Related Industries, Breakdown of Expenses: 2005-2008
  • Estimated Annual Sporting Goods Stores Retail Sales, Inventories & Purchases: 2001-2009
  • Exports of Sporting & Athletic Equipment, U.S.: 2005-Q1 2011
  • Imports of Sporting & Athletic Equipment, U.S.: 2005-Q1 2011
  • Overview of the Media Contracts of the Four Big Sports
  • Sports Industry Employment by Business Type, U.S.: 2006-2010
  • Table of Contents for Plunkett's Sports Industry Almanac  
    See Full Table of Contents

    a short sports industry glossary i
    introduction 1
    how to use this book 3
    chapter 1: major trends affecting the sports industry 7
    Profiles of Leading Sports Companies are provided, including Public, Private, U.S., and non-U.S. Firms.  
    See Full List of Companies

    • 24 Hour Fitness
    • ABC Inc
    • Academy Sports & Outdoors Ltd
    • Accordia Golf Co Ltd
    • Adams Golf Inc
    • adidas AG
    • Amer Sports Corporation
    • American Golf Corp
    • American Hockey League Inc
    • AMF Bowling Worldwide Inc
  • AMF Bowling Worldwide Inc
  • Anaheim Ducks
  • AND 1
  • Anschutz Entertainment Group Inc
  • ARAMARK Corporation
  • Arizona Cardinals
  • Arizona Diamondbacks
  • Arsenal Football Club
  • ASICS Corp
  • Association of Tennis Professionals
  • Key Sports Industry Topics
  • Sports Teams
  • Sports Merchandising, Sports Marketing
  • Sports Broadcasting
  • Management
  • Representatives
  • Agents
  • Sports Stadiums
  • Sports Leagues
  • Franchises
  • NFL, MLB, NASCAR, NBA
  • Business Trends
  • Endorsements
  • Sporting Goods
  • Equipment Manufacturing
  • Marketing and Retailing
  • Profiles of Leading Teams, Leagues, Manufacturers, Chain Stores and Companies
  • Executive Mailing Lists